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How to export a 3d Model
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=Export the Model in Blender= ==Installation== *Get the Blender 2.49b installation. *Download the [[http://www.xullum.net/lefthand/downloads/temp/BlenderExport.zip Blender Exporter]]. Further infos of this exporter can be found [http://www.ogre3d.org/tikiwiki/Blender+Exporter here] *Copy the the script ogremeshesexporter.py and all subdirectories either into ".blender/scripts" or the user defined scripts directory. *In the "Scripts Window" run "Scripts → Update Menus". ==Export the Meshes== *In the "3D View" select the mesh objects you want to export. Important is to rename your texture in tex_ID.png or tga. The id should be in Hexdecimal in order to know which textures are new in the texture folder. <gallery>Image:Export1.jpg</gallery> *Rename the object in the MDL name. <gallery>Image:Export2.jpg</gallery> * Do that also with the material name. <gallery>Image:Export3.jpg</gallery> *In the "Scripts Window" run "Scripts → Export → OGRE Meshes". *Choose your export options. *Press the "Export" button. *You will get a detailed log of the export process. All files are exported in the OGRE XML format. Use the OgreXMLConverter of your OGRE installation to convert the generated XML files to binary .mesh and .skeleton files. =Other Exporter= * http://www.ogre3d.org/download/tools <gallery>Image:Export4.jpg</gallery> <gallery>Image:Export5.jpg</gallery> <gallery>Image:Export6.jpg</gallery>
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