Working on Terrain Textures
From Iris2
(→Terrain Textures in Iris 2) |
(→Specifications) |
||
Line 5: | Line 5: | ||
* 24-bit Truecolor Images | * 24-bit Truecolor Images | ||
* Terrain textures don't need an Alpha Channel | * Terrain textures don't need an Alpha Channel | ||
+ | |||
+ | <gallery>Image:Tex_basefloortile.png</gallery> | ||
== Terrain Textures in Iris 2 == | == Terrain Textures in Iris 2 == | ||
Line 15: | Line 17: | ||
Now, we only need '''ONE''' Groundtexture for each Tileset. | Now, we only need '''ONE''' Groundtexture for each Tileset. | ||
+ | |||
+ | == Current Status == | ||
+ | |||
+ | Corastin already reworked the whole set of terrain textures which were 54 textures. But further additions would be great. |