Iris2 Lexicon
From Iris2
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Iris2 uses a lost of Ultima Online definitions. But somewhere we have to decide. | Iris2 uses a lost of Ultima Online definitions. But somewhere we have to decide. | ||
+ | So here is what we talk about. | ||
- | |||
- | * Mobiles | + | UO Specific: |
+ | * Mobiles (BodyTypes) | ||
+ | ::* Monster | ||
+ | ::* Animal | ||
+ | ::* Sea | ||
+ | ::* Human | ||
* Statics - all Items defined in staticsx.mul files (normally all, but Ground, of a UO-Map of an unspawned Shard) | * Statics - all Items defined in staticsx.mul files (normally all, but Ground, of a UO-Map of an unspawned Shard) | ||
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* Tile - graphical Item at the size of 1x1 of a UO-Map (also called ITEM) | * Tile - graphical Item at the size of 1x1 of a UO-Map (also called ITEM) | ||
+ | * Tileable - or seemless are tiles which can be put together without seeing seems and flaws on the edges | ||
- | + | * Floor Tile - Tile on the Ground/Floor | |
+ | |||
+ | |||
+ | Iris Specific: | ||
+ | |||
+ | * Ingame - everything what is represented in the UO game realized by the Iris Client | ||
* Grannys - Fileformat of all 3D-Mobiles | * Grannys - Fileformat of all 3D-Mobiles | ||
+ | |||
+ | * [http://ghoulsblade.schattenkind.net/iris/irisarttool/irismodels.php Iris Art Tool] helps you to have a look on the visual realizations of items Iris 2 and also what items there are in UO. |