Walls
From Iris2
(→Corner Joints) |
|||
Line 1: | Line 1: | ||
- | + | === What do we need? === | |
* <b><big>textures needed!</big></b> (tileable if possible, normalmaps and specular maps would also be cool, maybe parallax/height map also) | * <b><big>textures needed!</big></b> (tileable if possible, normalmaps and specular maps would also be cool, maybe parallax/height map also) | ||
Line 12: | Line 12: | ||
==== Corner Joints ==== | ==== Corner Joints ==== | ||
- | As you can see the tiles are ordered. So that you can see which ones are sharing one mesh. It is then quite easy to modify the textures in order to help us. In future I will post a model texture with which it | + | As you can see the tiles are ordered. So that you can see which ones are sharing one mesh. It is then quite easy to modify the textures in order to help us. In future I will post a model texture for each group with which it will be quite easy to create new tiles. |
{{art_2d|0x4080}} {{art_2d|0x40c5}} {{art_2d|0x4084}} {{art_2d|0x4177}} | {{art_2d|0x4080}} {{art_2d|0x40c5}} {{art_2d|0x4084}} {{art_2d|0x4177}} |