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(Replaced content with '= How many Tiles are redone in Hires? = http://ghoulsblade.schattenkind.net/iris/irisarttool/irismodels.php?mode=group&group=floortiles&start=0 600 Tiles to made but severa…')
(How many Tiles are redone in Hires?)
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= How many Tiles are redone in Hires? =
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= Corastins To Do List
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== How many Tiles are redone in Hires? ==
http://ghoulsblade.schattenkind.net/iris/irisarttool/irismodels.php?mode=group&group=floortiles&start=0
http://ghoulsblade.schattenkind.net/iris/irisarttool/irismodels.php?mode=group&group=floortiles&start=0
600 Tiles to made but several are not needed.
600 Tiles to made but several are not needed.
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There is a need for an easy tutorial about bump mapping or parallax mapping with a brief explanation what it does to enhance the engine. It would be good to show the pictures of the lion and the differences of parallax mapping.
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It would be good to allow the stone tiles, floors ect., not to be terrain textures. It would be better to use them as normal tiles and
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Remind yourself that in cases of brick or stonewalls that the borders should be seemless but also presented as completed entities. This is important for wall tiles.
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In contrast to UO stone floor tiles which only show one plate in a tile.

Revision as of 17:01, 5 November 2011

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