Tutorials for Artists

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(How to import an existing Model in Blender?)
(How to import an existing Model in Blender?)
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# First of all download the [http://www.ogre3d.org/tikiwiki/OgreXmlConverter OgreXMLConverter] and put them in one folder.  
# First of all download the [http://www.ogre3d.org/tikiwiki/OgreXmlConverter OgreXMLConverter] and put them in one folder.  
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# Just drop the mesh-file which you want to convert on the OgreXMLConverter.exe and get it done. However you have to look for the XML in the folder where the original file is.
 
Blenderimport
Blenderimport
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#We did get it to work just now using the following tools:
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Ogre Mesh Importer: http://code.google.com/p/torchlight-to-blender/
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#Blender Version: http://download.blender.org/release/Blender2.49b/
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Blender Version: http://download.blender.org/release/Blender2.49b/
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While installing please choose "use the installation directory".
While installing please choose "use the installation directory".
Python Version: http://www.python.org/download/releases/2.6.6/
Python Version: http://www.python.org/download/releases/2.6.6/
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#Ogre Mesh Importer: http://code.google.com/p/torchlight-to-blender/
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#Import the Mesh and save it as a Blender file
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#Install in a different folder the newest patch of Blender and work with the newest Blender the Blender file.
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Bla
 
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#So now download [http://www.ogre3d.org/tikiwiki/BlenderImport Blender Import for XML]
 
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#Just copy the script into your .blender/scripts directory and restart blender. You should now have the option to import ogre meshes under File->Import.
 
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#Additionally your Blender should only be of version 2.49b. You can also have both versions installed.
 
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#After the installation Blender is asking you to install [http://www.python.org/download/releases/2.6.2/ Python 2.6.2]
 
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#The importer expects the material script(s) and all used textures to be in the
 
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same directory as your mesh.
 
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* IMPORT_OGREXMLCONVERTER: this is the path to your copy of the
 
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  OgreXMLConverter, if given and valid, you can import meshes directly
 
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  instead of converting them beforehand to mesh.xml files
 
Using Blender for Iris 2
Using Blender for Iris 2

Revision as of 20:58, 5 November 2011

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