Tutorials for Artists

From Iris2

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(How make a seemless or tileable Texture?)
(How to import an existing Model in Blender?)
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#Python Version: http://www.python.org/download/releases/2.6.6/  
#Python Version: http://www.python.org/download/releases/2.6.6/  
#Ogre Mesh Importer: http://code.google.com/p/torchlight-to-blender/ Download TL import script from 'Downloads' section. Unzip the file into your .blender\scripts\ folder. Now inside the script look for lines (line 61) and there place the path to your OgreXmlConverter "ogreXMLConverter = "D:\stuff\Torchlight_modding\orge_tools\OgreXmlConverter.exe -q""
#Ogre Mesh Importer: http://code.google.com/p/torchlight-to-blender/ Download TL import script from 'Downloads' section. Unzip the file into your .blender\scripts\ folder. Now inside the script look for lines (line 61) and there place the path to your OgreXmlConverter "ogreXMLConverter = "D:\stuff\Torchlight_modding\orge_tools\OgreXmlConverter.exe -q""
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#Import the Mesh in your Blender 2.49b and save it as a Blender file
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#Import the Mesh after having deleted the standard cube in your Blender 2.49b and save it as a Blender file
#Install in a different folder the newest patch of Blender and work with the newest Blenderby opening the Blender file.
#Install in a different folder the newest patch of Blender and work with the newest Blenderby opening the Blender file.
#First you will only see the mesh but you have to put the texture on it and this it how it goes.
#First you will only see the mesh but you have to put the texture on it and this it how it goes.

Revision as of 21:21, 5 November 2011

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