Tutorials for Artists
From Iris2
(→How to make a seemless or tileable Texture?) |
(→How to import an existing Model in Blender?) |
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#Import the Mesh in your Blender 2.49b and save it as a Blender file | #Import the Mesh in your Blender 2.49b and save it as a Blender file | ||
#Install in a different folder the newest version of Blender and work with the newest Blender by opening the Blender file with the newest version. Then just delete the standard cube of Blender. | #Install in a different folder the newest version of Blender and work with the newest Blender by opening the Blender file with the newest version. Then just delete the standard cube of Blender. | ||
- | # | + | #In this screen you can see how to get the model and the texture included. In terms of texture. Don't use the Material/Texture section but the UV-mapping one and put the screen with the wireframe into Edit Mode. Then you will see the polygons in your UV Map which you have opened in a second screen. Push the image button in order to load the texture image. |