Tutorials for Artists

From Iris2

Jump to: navigation, search
(How to make a seemless or tileable Texture?)
(How to import an existing Model in Blender?)
Line 44: Line 44:
#Import the Mesh in your Blender 2.49b and save it as a Blender file
#Import the Mesh in your Blender 2.49b and save it as a Blender file
#Install in a different folder the newest version of Blender and work with the newest Blender by opening the Blender file with the newest version. Then just delete the standard cube of Blender.
#Install in a different folder the newest version of Blender and work with the newest Blender by opening the Blender file with the newest version. Then just delete the standard cube of Blender.
-
#Unfortunately there is no way yet to see the meshes with the textures.
+
#In this screen you can see how to get the model and the texture included. In terms of texture. Don't use the Material/Texture section but the UV-mapping one and put the screen with the wireframe into Edit Mode. Then you will see the polygons in your UV Map which you have opened in a second screen. Push the image button in order to load the texture image.

Revision as of 23:51, 6 November 2011

Personal tools