How to find a Texture or a Model

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<gallery>Image:screen1.jpg</gallery>
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*Now open the [http://ghoulsblade.schattenkind.net/iris/irisarttool/irismodels.php Iris 2 Art Tool], a nice tool showing you the original 2d-realization of "Ultima Online" in contrast to the "Iris 2"-realization in 3d.  
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*Now open the [http://ghoulsblade.schattenkind.net/iris/irisarttool/irismodels.php Iris Art Tool], a nice tool showing you the original 2d-realization of "Ultima Online" in contrast to the "Iris 2"-realization in 3d.  
*Just type the ID into the input mask of the search engine.  
*Just type the ID into the input mask of the search engine.  
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*The open the file data\models\materials\textures.material geguckt. Search for your "tex_xx" and then you find the name of your texture in the data\models\textures.
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*The open the file .data\models\materials\textures.material geguckt. Search for your "tex_xx" and then you find the name of your texture in the .data\models\textures.
<gallery>Image:screen_5.jpg</gallery>
<gallery>Image:screen_5.jpg</gallery>
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==I can't find the Model in my Models Folder ==
==I can't find the Model in my Models Folder ==
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*Beware some textures are sharing the same models. Therefore it is not reasonable to create the same amount of meshes as textures. As a result in some cases you can't find the mdl in your models folder which is shown in the Iris Art-Tool. Therefore you have to open lua\filter\filter.art.lua with your text editor, which is only showing the filter for textures.  
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*Beware some textures are sharing the same models. Therefore it is not reasonable to create the same amount of meshes as textures. As a result in some cases you can't find the mdl in your models folder which is shown in the [http://ghoulsblade.schattenkind.net/iris/irisarttool/irismodels.php Iris Art Tool]. Therefore you have to open .lua\filter\filter.art.lua with your text editor, which is only showing the filter for textures.  
*As an example I take "mdl_000128" which cannot be found in the models folder. Now type into the input mask "gArtFilter[128]"
*As an example I take "mdl_000128" which cannot be found in the models folder. Now type into the input mask "gArtFilter[128]"
*"maptoid=132" indicates that the mdl-number is mdl_000132.
*"maptoid=132" indicates that the mdl-number is mdl_000132.
<gallery>Image:screen_6.jpg</gallery>
<gallery>Image:screen_6.jpg</gallery>

Revision as of 10:33, 7 November 2011

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