Dev Blog
From Iris2
Ghoulsblade (Talk | contribs) (Created page with 'under http://schattenkind.net/blog/ ( [http://schattenkind.net/blog/wp-rss2.php?cat=3 RSS] ) you will find the complete blog (not only the iris2 postings that are included below)…') |
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+ | = 05 December 2011 = | ||
+ | <gallery> | ||
+ | Image:20091008180013_944.png.jpg|OLD | ||
+ | Image:20111205223919_000.png|NEW | ||
+ | </gallery> | ||
+ | |||
+ | Our new Artists [[User:Corastin|Corastin]] is updating the whole graphicset of Iris2. Here is a preview of the updated Flower & Grass tileset. Now we are going to update all Trees. | ||
+ | |||
+ | Stay tuned! | ||
+ | |||
+ | [[User:SiENcE|SiENcE]] 22:15, 05 December 2011 | ||
+ | |||
+ | = 28 November 2011 = | ||
+ | I just updated our [[Screenshots]] section and added a lot of new screenshots. | ||
+ | |||
+ | [[User:SiENcE|SiENcE]] 21:52, 28 November 2011 | ||
+ | |||
+ | |||
+ | = 18 November 2011 = | ||
+ | Our new Artist '''[[User:Corastin|Corastin]]''' rewrote most of the tutorials of the artists section. This will facilitate the work of artists to help the project.<br> | ||
+ | Furthermore you will see a new link "A Guide for Artists" in the menu. | ||
+ | |||
+ | Also enjoy the new trees and textures which '''[[User:Corastin|Corastin]]''' made by '''updating''' Iris 2. | ||
+ | |||
+ | |||
+ | [[User:SiENcE|SiENcE]] 21:55, 18 November 2011 | ||
+ | |||
+ | = 31 Oktober 2011 = | ||
+ | |||
+ | I did some cleanups and add aditional Infos to the [[Development]] Section. | ||
+ | |||
+ | |||
+ | [[User:SiENcE|SiENcE]] 21:36, 31 Oktober 2011 | ||
+ | |||
+ | |||
+ | = 22 March 2011 = | ||
+ | |||
+ | Iris2 development visualisation from 20.08.2006 to 02.02.2011<br> | ||
+ | http://www.youtube.com/watch?v=pSymT2p34B4 | ||
+ | |||
+ | * this are our SVN repository commits | ||
+ | * doe via svn, [http://code.google.com/p/gource/ grouce] and ffmpeg | ||
+ | |||
+ | |||
+ | [[User:SiENcE|SiENcE]] 22:36, 22 March 2011 | ||
+ | |||
+ | = 26 October 2009 = | ||
+ | |||
+ | [[User:SiENcE|SiENcE]] 17:08, 20 January 2010 (UTC) : new Iris2 STABLE (rev 3228) released! And again lots of [http://zwischenwelt.org/trac/iris/log/trunk?verbose=on&format=changelog&rev=3228&stop_rev=3134&limit=300&mode=stop_on_copy changes]. | ||
+ | |||
+ | <pre> | ||
+ | # | ||
+ | # ChangeLog | ||
+ | |||
+ | svn3021 -> svn3134 | ||
+ | New Features: | ||
+ | -updated to Ogre 1.6.5 | ||
+ | -USE_HOME_DIR now standard (all Iris2 ConfigData is now stored in USERs Home Directory!!!) | ||
+ | *remove "USE_HOME_DIR" file from Iris2 directory to disable this (old behaviour) | ||
+ | -new macro util : IsPlayerHidden | ||
+ | -added nodraw used in underworld dungeon | ||
+ | -added new packet : kPacket_ObjectInfo 0xf3 which replaces showitem 0x1a to some degree in v7000 | ||
+ | -fadelines adjust to window-resize | ||
+ | -fadelines using new guisys and uofont now | ||
+ | -chattabs is infront now, | ||
+ | -uodragdrop : hold alt to avoid stacking (useful for vendor restocking/decoration) | ||
+ | -grannyfilter : added override for scaling | ||
+ | -commandline : resolution override with -res 640x480 | ||
+ | -Big Shadow Texture for 4096 resolution instead of 1024 | ||
+ | -gUOAMEnabled added to config defaults | ||
+ | -CustomArtFilterFile sample (iris.filter.lua) for Shards added to "/config" and "/config/shards/zwischenwelt.xml | ||
+ | |||
+ | Bugfixes | ||
+ | -uoam bugfixed | ||
+ | -uoam folder moved from "/data" to "/config" (should be in shard config later) | ||
+ | -"/tmp" dir moved from default "/data" to "iris2" root | ||
+ | -mark.uoam file moved to "/tmp" | ||
+ | -moved desktop dir to config folder | ||
+ | -fixed videos paths : for packetvids | ||
+ | -texatlas creation on first startup : fixed temp path | ||
+ | -gPacketSizeOverride6017 was applied before the shard config was loaded | ||
+ | -premake.lua path fix : removed double / , needed for rpm build/extract debug infos | ||
+ | -fixed targetting multi-floor etc, for example when placing furniture | ||
+ | -securetrade norender fix | ||
+ | -secure trade for norender, text-entry hook | ||
+ | -emergency update : added svn clean to resolve locks from crash during update | ||
+ | -v7000 : fixed poisoned state, added scripttree packet dummy | ||
+ | -premakelinux.sh params passed to premake | ||
+ | -added option --nosound to disable openal and fmod | ||
+ | -directx runtime deleted | ||
+ | -improved luabinder | ||
+ | -prefer opengl by default, since directx crashes on win often | ||
+ | -v7000 : fixed remaining multis | ||
+ | -most multis fixed, a few still broken/invis | ||
+ | -net v7000 fix (Clientsupport above version 7.+) | ||
+ | -profile enhancements (not conflicting the Menu-Options anymore) | ||
+ | -gLoginRequestTerminator option added (normally not needed, nil) | ||
+ | -gentoo fix attempt : linking to wx last | ||
+ | -grannydebug : new ogrebinding to create mesh entity works | ||
+ | -enhanced luabind generator, added ogre::entity | ||
+ | -premake : addcustomconfiglib : added /usr/lib to package.libpaths | ||
+ | -premake buildsystem : addcustomconfiglib : added package.libpaths | ||
+ | -removed obsolete clean scripte, from automake | ||
+ | -fix server client direction was wrong | ||
+ | -razor-packetvid : several bugfixes and improvements | ||
+ | -chattabs: better detection of local chat and uoam+partchat | ||
+ | -Updater Tool updated | ||
+ | -granny loader : fixed bone-weight loader | ||
+ | -gfxconfig : crashdetect for crashes inside CollectOgreResLocs | ||
+ | -gfx-crash-detect : dialogbox asking if the user wants to change render-system, maybe this helps with win-directx crash? | ||
+ | -2d: fixed terrain and statics being loaded too late | ||
+ | -now the loader calculates the screen area | ||
+ | -gfxconfig : fix for direct3d9 anti-alias default value | ||
+ | -removed old global.reg , replaced by config/registry.xml | ||
+ | -fileopen choose uodir : select map0.mul now, less confusing. | ||
+ | -directx download url updated to aug2009 | ||
+ | -added infos about fmod-symlink | ||
+ | -fmod-disable and link to installguide for hotkeys+macros to installdeps.ubuntu.sh | ||
+ | -lib.bodygfx.lua : centralized step to avoid registering a new callback for every body | ||
+ | -installdeps.ubuntu.sh adjusted : boost thread separate for ubuntu karmic | ||
+ | </pre> | ||
+ | |||
+ | [[User:SiENcE|SiENcE]]: We are not dead ;-)! Yesterday we made a new STABLE Iris2 build with lots of [http://zwischenwelt.org/trac/iris/log/trunk?limit=100&rev=3134&mode=stop_on_copy&stop_rev=3021&format=changelog changes]. | ||
+ | |||
+ | <pre> | ||
+ | # | ||
+ | # ChangeLog | ||
+ | |||
+ | svn3021 -> svn3134 | ||
+ | -Iris2 Win32 build updated to Ogre 1.6.4 (changes here: http://www.ogre3d.org/2009/09/28/ogre-v1-6-4-shoggoth-released ) | ||
+ | -file exists check for stitchin.def | ||
+ | -fix for Offline Mode F6 key Teleport (no error msg anymore) | ||
+ | -initial position added for Offline Mode - Map5 | ||
+ | -map5.mul + statics added | ||
+ | -fix to offline mode, works now also when setting gMapIndex in config.lua | ||
+ | -removed cmake lists | ||
+ | -static materials updated to more easy usability | ||
+ | -SSAO + Depthshadowmapping Shaders added (not activated yet, due to compatibility problems) | ||
+ | -gfx profiles updated (Fog has to be activated manually in Config- Dialog!) | ||
+ | -project File updated | ||
+ | -a few missing binds for ogre::light | ||
+ | -none profile option added (no gfx profile definitions) | ||
+ | -this file is also double in iris2 (originally located in data\ogreSampleMedia\materials\scripts\) | ||
+ | -so this one is removed | ||
+ | -helper script to generate luabindings ( trunk/scripts/luabindheader.lua ) | ||
+ | -a few hints for installdeps.ubuntu.sh | ||
+ | -some old mouspick code removed | ||
+ | -fallbacktool disabled because it uses old mapcode which doesn't work | ||
+ | -added makeclean.sh | ||
+ | -graphicprofile high is now standard and has grannyAnims=on | ||
+ | -resolution config bugfix | ||
+ | -fixed death pose for disabled anims | ||
+ | -gGrannyAnimEnabled var instead of gGrannyAnimDisabled, disabled by default, enabled in ultrahigh | ||
+ | -option to disable anims, tripples fps in luna | ||
+ | -tooltips in 3d work | ||
+ | -bloom shader, can be activated in config dialog | ||
+ | -old fontsystem outcommented | ||
+ | -added new files from lugre to VC9 project files | ||
+ | -activated Caelum & Watershader in UltraHigh Profile | ||
+ | -added comment to net.multi.lua | ||
+ | -small fix if Client_GetMemoryUsage is undefined | ||
+ | -small improvements :moblist shortcut, itemcouter baglist, | ||
+ | -2d:workaround for elven models, nullrenderer walk and containers | ||
+ | -added ogre compile dependencies | ||
+ | -uoids : made facet constants enumerable | ||
+ | -small gump api improvement | ||
+ | -small pathfinding improvements | ||
+ | -small macro improvements | ||
+ | -bugfix for opening skill windows (before has to be a skillrequest packet) | ||
+ | -bugfix skillrequest where not called during login | ||
+ | -last network packages seperated and moved to /net folder | ||
+ | -weapon abilities seperated from network packets and moved to lib.weaponability.lua | ||
+ | -fixed damage crash in null renderer | ||
+ | -added welt-pergon.de shardconfig | ||
+ | -c memory usage | ||
+ | -packetvideo:tweaked loader a bit, granny parser: xml output complete, uoids:added a few nodraw artids | ||
+ | -some cleanups & fixes to lightsystem | ||
+ | -started work on lua granny loader, small lootscript imrpovements, small macro improvments: dress,partychaat | ||
+ | -check and infos added, if map file is not found | ||
+ | -Iris Testsahrd configuration added | ||
+ | -data/profiles moved to lua/profiles | ||
+ | -OgreSampleMedia added from Ogre3d | ||
+ | -added option gDebugModeTestSkeletalAnimShader | ||
+ | -2d: derived hue detection, saves a bunch of vram, | ||
+ | -improved human detection macro for smarttarget | ||
+ | -added partychat to chat-tab-bars | ||
+ | -small changes that the open gump functions, all follow the same style | ||
+ | -changed gui.quit.lua Dialog to new GuiSystem | ||
+ | -codeblocks and visual studio 7 (2003) obsolete buildfiles removed (use vs2005 or vs2008) | ||
+ | -macros : improved pathfinding and smartlasttarget a bit | ||
+ | -small fixes, and added peerless stuff to lootscript | ||
+ | -backpack toggle fix, lootscript : added peerless stuff | ||
+ | -gump fixes : textcoloring uohmtl case insensitive now, hue above 0x7fff mapped to white | ||
+ | -fixed autowrapping problems for small text elements (vetusmundus gump code) | ||
+ | -Mainmenu Bugfix to back button | ||
+ | -data/mymacros.lua.dist moved to lua/config_macros_declarations.lua | ||
+ | -lua/lib.uoam.lua moved to lua/net/net.uoam.lua | ||
+ | -lua/net.walk.lua moved to lua/net/net.walk.lua | ||
+ | -start.sh accepts any number of params, macro:GetPlayerTithingPoints | ||
+ | -bugfix/workaround: 0x2f5b talisman layer hardcoded. | ||
+ | -Send_UnicodeSpeech: splitting of long lines added, lootplugin:added | ||
+ | -vm witchcraft items, blockwise loader : added warning. | ||
+ | -installdeps.ubuntu : forced newer boost-thread version | ||
+ | -removed lib.xml from iris main, now in lugre | ||
+ | -minimalgfx option for 2d mode | ||
+ | - -res 800x600 commandline option for resolution | ||
+ | -removed cBlockWiseFileLoader::LoadData debug output, config dialog:added 3d options | ||
+ | -gfx options made more tolerant for direct3d/opengl differences in confignames and possible values | ||
+ | -ingame gfx config dialog replacing the weird ogre one and using better defaults. resets to factory settings on crash | ||
+ | -widget:added bHasBackPane option, config dialog: added hide cursor, razor import path | ||
+ | -fixed chatline:uparrow, mainmenu:added general options button, options dialog:removed unimplemented sections | ||
+ | -grannyfilter : chimera replaced by drake model | ||
+ | -dataloaders : blockwise file caching, used for anim,ground and for all indexed-ondemand loaders | ||
+ | -MacroCmd_SetSkillLockState | ||
+ | -charcreate : fixed login flags for available facets/maps | ||
+ | -new macros for skill details : MacroRead_SkillBase, MacroRead_SkillCap, MacroRead_SkillLockState, MacroRead_SkillValue | ||
+ | -new chatcommand : /relogin username:charid | ||
+ | -mainmenu bugfix : password memory was loaded too late sometimes | ||
+ | -commandline login alternate syntax : -co shardname u:username:charidx | ||
+ | -moblist: fixed npc detection, guild tags moved to front | ||
+ | -npc jobtitle shortcuts | ||
+ | -mainmenu:acclist: added facet to location info | ||
+ | -implemented utf8 encoding for unicode-speech-send with keywords | ||
+ | -chattabpane made unmovable, unicode support for spellbar:risetext | ||
+ | -unicode enabled for chatline, not yet displayed in overhead, fadelines and chatpane | ||
+ | -premake.lua:added sqlite | ||
+ | -chattab : mousewheel scrolling | ||
+ | </pre> | ||
+ | |||
under http://schattenkind.net/blog/ ( [http://schattenkind.net/blog/wp-rss2.php?cat=3 RSS] ) you will find the complete blog (not only the iris2 postings that are included below). | under http://schattenkind.net/blog/ ( [http://schattenkind.net/blog/wp-rss2.php?cat=3 RSS] ) you will find the complete blog (not only the iris2 postings that are included below). | ||
for older devblog posts see [[DevBlogArchiv]] | for older devblog posts see [[DevBlogArchiv]] | ||
+ | |||
+ | [[Category:Development]] |