Working on Building Part Textures

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(Corner Joints)
(Corner Joints)
Line 22: Line 22:
==Corner Joints==
==Corner Joints==
-
{{art_2d|0x4059}}
+
{{art_2d|0x40dc}}
Corastin created a basecornerwall mesh which will be for every cornerwall in Iris 2. Therefore an universal texture map can be used.
Corastin created a basecornerwall mesh which will be for every cornerwall in Iris 2. Therefore an universal texture map can be used.

Revision as of 12:06, 11 December 2011

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