A Guide for Artists
From Iris2
(→New Object) |
(→New Object) |
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== New Object == | == New Object == | ||
- | Sometimes you have a great idea for a totally new model. So in order to get to know whether it is already implemented you can take the hard way by looking ingame for the object. But an easier way would be just to open the [http://ghoulsblade.schattenkind.net/iris/irisarttool/irismodels.php Iris Art Tool] and search for the object if it is already available and in what kind of quality. Then just note the MDL-Nummer if an | + | #Sometimes you have a great idea for a totally new model. |
- | Copy the MDL mesh in the ./data/models/models folder and the texture in a new created folder and just import it in your 3d-programme with the help of this Tutorialplaceholder. | + | #So in order to get to know whether it is already implemented you can take the hard way by looking ingame for the object. |
+ | #But an easier way would be just to open the [http://ghoulsblade.schattenkind.net/iris/irisarttool/irismodels.php Iris Art Tool] and search for the object if it is already available and in what kind of quality. | ||
+ | #Then just note the MDL-Nummer if an object of your idea already exist but isn't visually pleasurable for your eyes. | ||
+ | #Follow that +Tutorial placeholder for new page of how to find the texture of a model* to find the corresponding texture. | ||
+ | #Copy the MDL mesh in the ./data/models/models folder and the texture in a new created folder and just import it in your 3d-programme with the help of this Tutorialplaceholder. |