A Guide for Artists

From Iris2

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(Initial Steps)
(Improving existing Material)
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== Improving existing Material ==
== Improving existing Material ==
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#If you find a texture or a model ingame
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#If you find a texture or a model ingame which looks unfavorable according to your opinion. So follow that tutorial [[How to find the Texture of a Model]] to find the corresponding texture and model in your Iris 2 folder.
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Then just note the MDL-Nummer if an object of your idea already exist but isn't visually pleasurable for your eyes.  
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#Follow the tutorial [[How to find the Texture of a Model]] to find the corresponding texture.  
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#Copy the MDL mesh in the ./data/models/models folder and the texture in a new created folder and just import it in your 3d-programme with the help of this [[How to import Iris Models in your 3d Programme]].
#Copy the MDL mesh in the ./data/models/models folder and the texture in a new created folder and just import it in your 3d-programme with the help of this [[How to import Iris Models in your 3d Programme]].
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#As a texturer or skinner just work on the texture file following [[How to make Textures and Skins for Iris 2]]
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#As a modeler import the model in your 3d programme [[How to import a 3d Model]] and get the texture in the same folder [[How to find the Texture of a Model]]. Begin to work following [[How to make a Model for Iris 2]]

Revision as of 09:48, 7 November 2011

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